Funding Galore for Publishers, District Data Platforms and More: Today’s Edtech News

social-venture-funding

Welcome to your Wednesday edition of our daily news roundup! Each day on Technapex, we’ll be assembling and posting the top edtech news of the week to keep you in the loop of all things education and technology related. Have Continue reading

World of ClassCraft is the Coolest Educational Game Ever Made. Ever.

ClassCraft

You would be hard pressed to find a teenager (particularly a teenage boy) who would rather go to school than play video games. For many years, edtech developers have tried to leverage that very simple choice between school and games Continue reading

Game Over: Remembering the Good Ol’ Days of Educational Computer Games

Oregon Trail

  An excellent paper published by the Joan Ganz Cooney Center has tracked the rise and fall of the educational games that everyone of a certain age (read: current 18 to 30- year-olds, roughly speaking) remembers so fondly. I’m speaking, Continue reading

Games in the Classroom By the Numbers [Infographic]

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In a new infographic from Online Courses, some data is revealed about the usage of video games in education. We’ve written about the concept on Technapex before, and soon I will post an article featuring some insights from some edtech Continue reading

Guest Post: Brainworth Seeks Funding on Kickstarter to Build the Future of Education

Ben Sand

Today’s guest post is by Jennifer Funk, a former teacher who couldn’t leave the classroom behind when she became a freelance writer. Now, she writes about education news, trends and best practices and supports innovative edtech companies that improve the lives Continue reading

An Unexplored Opportunity: Video Games as Educational Tools

GameControllers

Jackie Mader of The Hechinger Report’s HechingerEd blog wrote of a panel at last month’s NBC Education Nation summit where many educators brought up some concerns about the emerging technology of video games in the classroom. One teacher faced a Continue reading

How Games Influence Student Learning [Infographic]

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One of the leading schools of thought surrounding game playing in the classroom is MIT’s Education Arcade. In one of their most popular white papers, researchers found that “Game players regularly exhibit persistence, risk-taking, attention to detail, and problem solving, Continue reading

EdTech Voices Discuss Early Adoption of Technology

NewAmerican

A number of prominent voices on the subject of education technology gathered at an event at the New American Foundation in Washington D.C. today.  “Getting Schooled by a Third-Grader” featured Lisa Guernsey, author of Screen Time: How Electronic Media—From Baby Continue reading

Historical Adventures: Newcomer Teacher Invents Educational Role-Playing Game

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Taylor Nix may be a newcomer to teaching—he introduced himself as a n00b in my interview with him—but his approach of using gaming in the classroom is something many veteran teachers trying to reach apathetic students should take note of. Continue reading

Teaching with Portals: Valve Announces Educational Steam Platform

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Video game development and digital distribution company Valve has announced Steam for Schools, an educational version of the popular PC game distribution platform. Educators can now sign up to be part of the beta program which includes a bare-bones version Continue reading