Game Over: Remembering the Good Ol’ Days of Educational Computer Games

Oregon Trail

  An excellent paper published by the Joan Ganz Cooney Center has tracked the rise and fall of the educational games that everyone of a certain age (read: current 18 to 30- year-olds, roughly speaking) remembers so fondly. I’m speaking, Continue reading

Games in the Classroom By the Numbers [Infographic]


In a new infographic from Online Courses, some data is revealed about the usage of video games in education. We’ve written about the concept on Technapex before, and soon I will post an article featuring some insights from some edtech Continue reading

An Unexplored Opportunity: Video Games as Educational Tools


Jackie Mader of The Hechinger Report’s HechingerEd blog wrote of a panel at last month’s NBC Education Nation summit where many educators brought up some concerns about the emerging technology of video games in the classroom. One teacher faced a Continue reading

How Games Influence Student Learning [Infographic]


One of the leading schools of thought surrounding game playing in the classroom is MIT’s Education Arcade. In one of their most popular white papers, researchers found that “Game players regularly exhibit persistence, risk-taking, attention to detail, and problem solving, Continue reading

The Gamification of Education [Infographic]


Knewton, an EduTech company in NYC, posted an infographic today about the gamification of education. In case you haven’t heard the term, gamification is defined as “the use of game design elements in non-game contexts.” You may have come across Continue reading