Tweetables: This Week’s Top News That’s Fit to Share

Haven’t been keeping up with your edtech news lately? Fear not! Technapex presents “Tweetables,” our roundup of the week’s top shareable #edtech articles. 

Mobile Devices for Learning: What You Need to Know
Edutopia presents this PDF guide on getting kids engaged with mobile devices. What are the pros and cons about this kind of learning method? Is there a way to bridge the “digital divide?” The guide also includes a helpful variety of K12 apps and web tools.

Four Ways PBS is Innovating For Students’ Futures
In this guest post on Education Week written by Sarah Cargill of Getting Smart, we learn about the Public Broadcasting Service and the role it plays in students education. The popular broadcasting company’s LearningMedia effort brings free content to teachers and families in 1:1 laptop environments and schools that embrace BYOD.

Everything Digital – A New Learning Center Opens in White Plains
The Digital Arts Experience is a new state-of-the-art facility at Scarsdale High School in New York and provides a “one of a kind environment where students will learn and develop skills with personal computers and cutting edge digital arts technologies.”

  • Scarsdale High in NY has a new digital HQ. Cutting-edge, state-of-the-art and all that jazz.

Should Kids Learn to Code in Grade School?
MindShift wonders if there is a need to bring the kind of learning that Codecademy and CodeNow offer into public classrooms. “It’s already being done, and not surprisingly, in Silicon Valley. Last school year, two very different public schools introduced programming to elementary age students. In the high-performing affluent Los Altos School District, all sixth graders (approximately 500 students) learned to code in a required weekly class.”

Five Dependable iPhone and iPad Apps That Filter Content for Kids
Time Magazine presents this brief list of five iOS apps that parents can really appreciate. Gube, PBS Kids Video, Kid Mode by Zoodles, Storia and KinderTown were strong enough to catch the attention of Time and families using mobile devices for learning.